Monday, October 8, 2012

postheadericon The headache of not being able to tell players your plans

"If you're an independent developer, I would never get into a situation where you can not talk about what you do." - Hello Games' Sean Murray chief warns against developers reach agreements that prevent them from speaking directly with their fans. Study met much criticism of PlayStation 3 owners and fans when he published a series Xbox Live Arcade, but no version of Joe Danger PlayStation Network (original ...

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